Excerpted
from Chapter Nine of The Read-Aloud Handbook by
Jim Trelease (Penguin, 2006, 6th edition).
For a list of all topics covered here and in the print
edition see Chapter
Nine question list.
ISSUES
ADDRESSED HERE FROM THIS CHAPTER (9) |
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CHAPTER 9: TV, Audio, & Technology—
Hurting
or Helping Literacy? — continued
What exactly is so wrong with television?
Until recently, the answer was "nothing." It was the abuse of the set that
caused the problem. TV was just an innocent bystander to parent neglect or
irresponsibility. At least, that's what many experts felt. New research, however,
is getting closer to identifying TV as more of an accomplice. But even if the
research fails to indict, all of the research points to the dangers of over-viewing
among all age groups, with the youngest being the most prone to danger. Let's
start with that age group and work upward.
- When the television viewing habits of 2,500 children
were tracked and examined by researchers at Seattle's Children's Hospital,
the doctors concluded that for each hour of daily TV viewed by the child,
the risk of attention deficit hyperactivity disorder by age 7 increased by
10 percent.1 (ADHD
is now the most common childhood behavioral disorder.) For more on these
pediatric studies, click Toddlers.
  In light of that finding, the Kaiser Family Foundation's most recent media
research2 offers statistics that don’t bode well for future classrooms:
- Among children age two or younger, 59 percent watch TV daily and 42 percent
watch DVD's or videos;
- Among children age two or younger, average daily screen time is 2:48 hours
(TV plus DVD-video);
- Televisions are a permanent part of the bedroom for 30 percent of children
by age three and 43 percent of children by age six;
- In homes with children age six
or younger, the TV is left on at least 50 percent of the time, even if
no one is watching, and 30 percent have the set on “almost all” or “most” of
the time;
- Among families with children under age six, only 34 percent subscribe
to a newspaper.

Why replicate such sadness?
Today's young parents, awash in their ambitions to keep their child one step
ahead of the neighbors' child, are buying into an electronic culture that is
one big suede shoe operation. Remember the hucksters who used to be pushing
their snake oil products off covered wagons and then moved to late-night infomercials?
They just encamped in the nursery, promoting series of toys, DVDs, videos,
and gadgets that will make your child into an infant Einstein. Considering
the unhappy childhood of Einstein, who would want it? Apparently millions of
parents, all of them ignorant of comments like this from the director of child
research at one of the nation's biggest toy companies: "There is no proof that
this type of toy helps children become smarter."3 Child development
experts caution against the do-all toys intended to boost IQ. As one critic
explained, “The most useful toy is the one that requires the most activation on the part of a young child. The more they have to use their minds and bodies to make something work, the more they are going to learn.” There is ample research, however, to substantiate the claim "There's a sucker born every minute." That could easily be amended to "sucker-parent."

SOURCE: Dina
L. G. Borzekowski and Thomas N. Robinson, "The remote, the house, and
the no. 2 pencil," Archives of Pediatrics & Adolescent Medicine.
2005, 159, pp. 607-613.
- Once in school, the impact of heavy viewing is
reflected in student achievements in both reading and math. In a study of
348 ethnically diverse third-graders from six California schools, the presence
of a television set in the child's bedroom was significantly associated with
lower math, reading, and language arts scores.4 (chart, right).
Kaiser media studies show bedroom TV's always correlate to more viewing hours.5 A
TV in the child's bedroom spells more viewing and lower scores.
By age eight, 60 percent of children not only lived in a home with three
televisions but also had a TV in their bedroom.6 Kaiser
found children with a TV in their bedrooms watched 90 minutes more daily (10
hours more weekly). If a video game is in the bedroom, the child plays 32 minutes
more daily; and the availability of a bedroom computer doubles the usage when
compared with a child who doesn't have it in the room (90 minutes vs. 47 minutes).
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